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Super Mario Odyssey Any% Speedrun in 1:03:00 (World Record - April 17th / 2018)

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Added by Admin in SpeedRun
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Catch these runs done live at: https://www.twitch.tv/nicroveda (streams almost everyday)

Trash beginning, JUST missed 1:02 :(

*This was played on the 1.0.0 version of the game*

If you are interested in learning how to speedrun this game, have any questions about tricks, or just want to be apart of the community, join the SMO speedrunning discord here: https://discord.gg/wVJXZ9D

My Twitter: https://twitter.com/nicroveda
My Discord: https://discord.gg/KtGKsNy

*** F A Q ***

Q: Why do you play in Japanese?
A: The text scrolls faster.

Q: What controller do you use, and what is the best controller type for this game?
A: I use a Pro Controller. Joy-cons might be the best option for this game because they have the ability to do a downwards cappy throw mid-air. However, this isn't used for any current strats in the speedrun, so it is not a roadblock at the moment.

Q: How did you jump into the poison in Wooded and not take damage?
A: There is a few spots on the goo patch that don't damage you if you buffer a jump on it (jumping slightly before you touch the ground to get it out ASAP)

Q: How do you roll so fast with Mario?
A: I am shaking the controller while crouching

Q: How did you grab that moon through the cage in Metro Kingdom?
A: If you flip the controller over like a steering wheel, it can motion the scooter to tilt. Mixing this in with holding left into the cage when u go by it, puts Mario at just the right angle to touch the moon's hitbox, and skips doing it regularly with the RC car.

Q: How did you go through that wall in Sand Kingdom you cheater???
A: It is a roll cancel clip that is very frame tight and requires you to be in a specific spot to be able to clip through. (v1.0 and v1.1 exclusive trick)

Q: What is the timer program you are using?
A: It is called LiveSplit, the best speedrunning timer app. You can download it here for PC: http://livesplit.github.io/downloads/

Q: How do you do that fast ground pound after spinning?
A: The game allows you to buffer spins during cutscenes or mid air, like during a dive animation for example. As soon as your able to take control of Mario again he will be spinning and you will be free to ground pound boost for acceleration. This is a very small time save.

Q: How did you go through the glass in Luncheon?
A: If you place a turnip in the right spot next to the glass, by sandwiching a pan bro in between, he gets pressed up against it and when re-captured, is able to clip inside. This can save around 8 seconds if done perfect. (v1.0 and v1.1 exclusive trick)

Q: Why do you curve the frog jumps at the beginning?
A: This is called vectoring. If you hold a certain angle midair (works with Mario and other captures), you get a boost of momentum and is a small time saver.

If I think of any other good questions people ask, I will update them here.

If you have any questions about this game, or speedrunning in general, DM me on twitter, whisper me on twitch, or hmu in my discord. (All links above)

Thanks for watching! (:

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