Making A Game That's FUN To Speedrun (I Hope)
Description
Wishlist this project on Steam! https://store.steampowered.com/app/2990840/Pixel_Parkour/
I've now been working on developing a game in Godot for a couple of weeks, and I'm beginning to develope a vision of what I want it to be. Since fun movement mechanics and speedrunning are two things I enjoy very much, I want this to be a game where going fast is fun. This will mean keeping the controls simple, responsive and fluid!
There's still some details up in the air but I'm so excited to see this project to continue to progress, and I hope you'll enjoy accompanying me on this journey!
If you'd like to keep tabs on this project or be notified when I go live, feel free to join my Discord: https://discord.com/invite/7UhdUepk
Check out Donut and Lemon, the two friends whose speedruns I showed in this video!
Donut:
https://www.twitch.tv/adonutirl
https://youtube.com/@adonutirl?si=7H3aI-kGbsyM972x
Lemondrop:
https://www.twitch.tv/lemondropped
https://youtube.com/@lemondrop6839?si=0vE8dxpYdTyaGAqn
Here's the ShaggyDev tutorial that I referenced in the video: https://www.youtube.com/watch?v=Bsy8pknHc0M
And a link to the beautiful pixel assets used in this game:
https://clembod.itch.io/warrior-free-animation-set
https://anokolisa.itch.io/pocket-pack-black-temple
If you've made it this far in the description, feel free to let me know one thing you'd like to see in this upcoming game.
See you next time!
Swinkly