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[TAS] D06-Obstacle: 31.37 (-25.46) | ft. ins

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Description

Basically, TM is a game of ping pong now.

Thanks ins for helping get the nose position after the first bug-hit.
Inputs to first CP was taken from mads (fastest Top 10 start).

RTA WR: 56.83 by Dennis (+25.46, ~45% saved)
Previous TAS WR: 54.93 by Dennis (+23.56)

There's a lot that could be said about this, but I won't go into too much detail. Ultimately, I'm actually not very happy about this run. The hardest part is getting the car back into a good nose position after each bug hit. The fact the map is multilap added further challenges, as I could no longer use some of my traditional methods (e.g., you can't really use triggers cause you've already gone through that spot once before, and you can't use snow-fins after the multilap bug-hit, because you need to go back through the CP first). In the end, I found a way using giant ring CPs, but some kind of scripting would be better.

Obviously some of these sectors are much better than others. The fastest was about 2.5 seconds and the slowest was about 3.5 seconds. At the end of the day, I just didn't have enough patience to optimize these further. After all my experiments, I estimate that theoretically you could do ~2.1ish sectors with perfect nose set ups, and perfect nose boosts. The first nose is at 17.5s, so that means a time of 28.0s would be the absolute limit here, just enough to hit that mythical 50% time saved. I hope one of you will do this one day.

Hope you enjoy anyway,
Which map will be next? Hmm
JaV

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