Digimon World - Any% (No Major Glitches) Speedrun in 1:03:48 (Current World Record)
Description
Goal achieved!, insane time
Shoutouts to AttonPazaak, he requested the name used for my Digimon
This run uses a new route that changes the following over my 1:06:15
- Almost the entire run is RNG manipulated, from start to Ogremon 2, then after Ogremon 3 a console reset is performed to manipulate from Greymon to end
- Monochromon is removed from the recruitments in place of Patamon and Biyomon, this is due to no longer needing Protections as the fights are manipulated to never cause status effects
- Additionally to above, entering the big shop is no longer necessary, cutting out 4 loading screens
- Ogremon 1 and 2 are done using a combination of Thunder Justice and Spinning Shot, which for Ogre 1, saves an entire cycle over any other manip i've done in the past
- Due to different sleep routing, Andro and Giro are recruited after Seadramon, meaning the trigger for recruiting Andromon is done when heading to Ninjamon instead of entering and exiting the bottom file city screen for no other reason
- Bakemon gets to use the toilet twice!!!!!
Ogre 3 is realistically the only big-ish time save, 20 seconds could happen from a god fight but i'm done with the category now, on to 100pp for the 2:34:xx